I am setting a WKWebView but, here the web code contains an audio code which is not working in WKWebView. The device I am using is iPad Mini of iOS version 12.3.1
here is the backend code:-
<audio id="alertSound" preload="auto">
<source src="sound/music-box.mp3" type="audio/mpeg" />
<source src="sound/music-box.wav" type="audio/x-wav" />
</audio>
And this is my implementation iOS side
func initWebView() {
let preference = WKPreferences()
preference.javaScriptEnabled = true
let configuration = WKWebViewConfiguration()
configuration.preferences = preference
configuration.allowsInlineMediaPlayback = true
configuration.allowsAirPlayForMediaPlayback = true
configuration.allowsPictureInPictureMediaPlayback = true
configuration.mediaTypesRequiringUserActionForPlayback = []
self.wkWebView = WKWebView.init(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height), configuration: configuration)
self.wkWebView.contentMode = .scaleAspectFit
self.wkWebView.allowsLinkPreview = true
self.wkWebView.allowsBackForwardNavigationGestures = false
self.webContentView.addSubview(self.wkWebView)
}
The expected result is need auto playing audio when the user is being called in the application using WKWebView
Kuldeep Chander :
Your iOS code is right, only need to add \"autoplay=true\" attribute in audio tag, then audio will start automatically play. Please see the below code.\n\n <audio autoplay=\"true\">\n <source src=\"music-box.mp3\" type=\"audio/mpeg\" />\n </audio>\n",
2019-07-01T11:59:31
Salmon Yang :
I think it is not change, iOS need user click if need play audio. Cant auto play audio.",
2019-07-01T10:35:08