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Add a Unity app to new fabric organization, existing firebase project

Ask Time:2018-12-14T04:24:38         Author:pkins

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I have the fabric plugin installed in my Unity project. I set it up and had it tracking an Android install, yesterday. I then deleted the organization in fabric (because I was having trouble linking an existing firebase project that does Auth for this Unity project, to the fabric apps). Now, I can't get fabric to recognize that the SDK is installed and running in builds, under the new organization I created. It's hung on step #1 of the 3: (1 Add the first SDK to your project. Tip: Download and install the Fabric plugin to get started.), and when I try to add an app from the dashboard I'm brought to https://www.fabric.io/kits. But I already have Crashlytics and Answers installed, and this doesn't seem to help me add the app. When, in Unity, I click Prepare Fabric, it's "all done", and takes me back to the onBoard page, rather than the Crashlytics dashboard.

Do I need to start over - revert the project and import the unity package from the latest fabric screen? And it will automatically recognize the install and then the app launch, again?

I feel like I'm being taken in circles here. Restarting is the next thing I'll try. Then I'll be stuck back at the point where I want to find the firebase project we're already using for authentication (but not Crashlytics, yet) and link the app(s) to it.

Thanks.

Author:pkins,eproduced under the CC 4.0 BY-SA copyright license with a link to the original source and this disclaimer.
Link to original article:https://stackoverflow.com/questions/53769552/add-a-unity-app-to-new-fabric-organization-existing-firebase-project
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