I just upgraded our project to watchOS 2
and i cannot build any more because apparently MGLMapView.h
is now somehow included in the project. This is a header from MapBox-gl
and it's not supposed to be used in the watchOS
project at all.
I'm pretty sure some header included in the watchOS
project includes another header file which in turn includes MGLMapView.h
.
The problem is that i cannot figure out which file is causing this. Is there anything like a "show header include chain" feature?
Thanks
Maciej